Civil War Strategy Game (Part 2): The Main Routine Continued
We look at what subroutines are and why they are useful. We discuss arguments and parameters, and how to call a subroutine.
We look at what subroutines are and why they are useful. We discuss arguments and parameters, and how to call a subroutine.
First steps through the main routine of our game touching upon game state variables, line labels, GOTO, and so on.
I’ve enjoyed playing W. R. Hutsell’s series of turn-based war games since childhood. Mr. Hutsell generously provided me with the source code to these games and has allowed me to release that code under an MIT license. The first game I’ve worked on is VGA Civil War Strategy which was written in several iterations of …
Civil War Strategy Game (Part 0): An Introduction Read More »
FreeBasic? FreeBasic is a free and open source compiler that works with Windows, DOS, and Linux. It includes a QuickBasic emulation mode but also has many features of contemporary languages. The most recent version is 1.06 from Feb. 18, 2019. Development appears to have slowed to a crawl. Integrated Development Environments winFBE Last Release: 2019 …
Best of FreeBASIC IDE’s, Tools, Libraries, Resources, and More Read More »
I was recently evaluating True Basic for its potential to migrate an old DOS application to Windows, here is what I learned: True Basic was Basmark Basic back in the day. There is almost no activity on the support forums. The software doesn’t appear to have been updated since 2013. The basic version doesn’t include …